Vecna is the evil god of undead, necromancy, and secrets. He rules that which is not meant to be known and that which people wish to keep secret. Evil spellcasters and conspirators pay him homage. He commands them to:

1.Never reveal all you know.

2.Find the seed of darkness in your heart and nourish it; find it in others and exploit it to your advantage.

3.Oppose the followers of all other deities so that Vecna alone can rule the world.

The Church of Vecna is nearly equally split between evil and non-evil members. Many spellcasters pray to the Maimed Lord when they make a new discovery that could be of great value, hoping to keep their knowledge safe until they can make a fortune from a timely exposure.

All members of the Halls of Secrets believe that knowledge in the wrong hands should be removed to the safekeeping of the church through any means necessary. Knowledge is too powerful and too dangerous to be left with the uninitiated. It must be guarded carefully by those with the ability to protect it and understand it fully—namely themselves.

Non-evil members are typically neutral. They share the same hunger for knowledge and power as the rest, but they are less violent in its acquisition. Such members are also more likely to share what they have learned with those they trust, such as other members of the church (on rare occasions), or people with whom they have close bonds. But even they believe that knowledge must be protected from those who do not understand or appreciation its importance—a category that includes nearly everyone else in the world.



Dwanya's Request Zylphia